No More Manual Godot Builds


๐ŸŽฎ Godot QuickStart Template

Automated CI/CD and itch.io Deployment for Godot 4.4

I got tired of setting up the same Godot project structure and deployment workflow every time I started a new game. So I created a template that handles it all automatically.

Try the live demo - this was deployed automatically from a single git command.

๐Ÿค– What It Does

Push one command:

git tag v1.0.0 && git push origin v1.0.0

Get automatic:

  • ๐Ÿ—๏ธ Multi-platform builds (Windows, Linux, Web)
  • ๐Ÿ“ฆ GitHub release with downloads
  • ๐ŸŒ Deployment to itch.io

No manual uploads, no build scripts, no deployment headaches.

๐Ÿ’ก Why This Matters

Game jams, prototypes, indie projects - they all need the same boring setup work. This template eliminates that friction so you can focus on making games instead of configuring workflows.

I use this for my own projects. Since it was mainly created for me, it may have issues I don't see, let me know about them.

๐Ÿš€ Try It

Demo: hubacekjakub.itch.io/godot-quick-start
Template: github.com/hubacekjakub/Godot-QuickStart

Fork it, add your game content, push a tag. Your game will be live on itch.io in a few minutes.

๐Ÿ’ฌ Looking for Feedback

This is a work-in-progress project for me. I'd love to hear from the community:

  • ๐Ÿค” What features would make this more useful?
  • ๐Ÿ› Any issues you run into?
  • ๐Ÿ’ก Ideas for improvements?
  • ๐Ÿ“ฑ Should I add mobile platform support?

Drop a comment here or open an issue on GitHub. Your input helps shape this tool!

MIT licensed - use it however you want.

Files

godot-quick-start-web.zip Play in browser
Version v0.0.5 11 hours ago
godot-quick-start-web.zip Play in browser
Version v0.0.5 11 hours ago

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