No More Manual Godot Builds
๐ฎ Godot QuickStart Template
Automated CI/CD and itch.io Deployment for Godot 4.4
I got tired of setting up the same Godot project structure and deployment workflow every time I started a new game. So I created a template that handles it all automatically.
Try the live demo - this was deployed automatically from a single git command.
๐ค What It Does
Push one command:
git tag v1.0.0 && git push origin v1.0.0
Get automatic:
- ๐๏ธ Multi-platform builds (Windows, Linux, Web)
- ๐ฆ GitHub release with downloads
- ๐ Deployment to itch.io
No manual uploads, no build scripts, no deployment headaches.
๐ก Why This Matters
Game jams, prototypes, indie projects - they all need the same boring setup work. This template eliminates that friction so you can focus on making games instead of configuring workflows.
I use this for my own projects. Since it was mainly created for me, it may have issues I don't see, let me know about them.
๐ Try It
Demo: hubacekjakub.itch.io/godot-quick-start
Template: github.com/hubacekjakub/Godot-QuickStart
Fork it, add your game content, push a tag. Your game will be live on itch.io in a few minutes.
๐ฌ Looking for Feedback
This is a work-in-progress project for me. I'd love to hear from the community:
- ๐ค What features would make this more useful?
- ๐ Any issues you run into?
- ๐ก Ideas for improvements?
- ๐ฑ Should I add mobile platform support?
Drop a comment here or open an issue on GitHub. Your input helps shape this tool!
MIT licensed - use it however you want.
Files
Godot Quick Start
Status | Released |
Author | hubacekjakub |
Genre | Educational |
Tags | Automation, GitHub, Godot, Project template, tool, workflow |
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